Difference between revisions of "Bay of Langer"

From Dargarth
Jump to navigation Jump to search
 
(2 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{template:location}}A body of water in the north.  It is named after the isle which makes up its northern border, bordered in the south and west by the mainland.  The only traversable sea route is narrow strait to the east, as its western end is blocked by a [[maelstrom]].*
+
{{template:Location
 +
|NAME=Bay of Langer
 +
|HEX=1403/4, 1502-1504,
 +
1604/5, 1703/4, 1804
 +
|TERRAIN=
 +
|COUNTRY=N/A
 +
}}
 +
A body of water in the north.  It is named after the isle which makes up its northern border, bordered in the south and west by the mainland.  The only traversable sea route is narrow strait to the east, as its western end is blocked by a [[maelstrom]].*
  
 
Despite this, it is a busy region, with three nations on its shores.  [[The Explorers Guild]] rests to the west, the [[Holy Order of Mârdûr]] to the south, and the [[Isles of Langerhausen]] (who stamped their name upon it) to the east and the north.  Additionally the [[Mercenaries of Bitter Peak]] reside on the islands just north and east of the straight, with [[Legion]] resting just across the peninsula.
 
Despite this, it is a busy region, with three nations on its shores.  [[The Explorers Guild]] rests to the west, the [[Holy Order of Mârdûr]] to the south, and the [[Isles of Langerhausen]] (who stamped their name upon it) to the east and the north.  Additionally the [[Mercenaries of Bitter Peak]] reside on the islands just north and east of the straight, with [[Legion]] resting just across the peninsula.
  
 
+
*Footnote: while an ancient [[lighthouse]] sits on a point just north-east of the storm, it normally sits empty.  So while it could be used to guide ships safely through the bay, it remains unreliable and rarely lit.
 
 
*Footnote: while an ancient lighthouse sits on a point just north-east of the storm, it normally sits empty.  So while it could be used to guide ships safely through the bay, it remains unreliable and rarely lit.
 

Latest revision as of 00:27, 8 December 2012


1604/5, 1703/4, 1804 | |-valign="top"
{{#if: Bay of Langer|Bay of Langer}}
Hex 1403/4, 1502-1504,

1604/5, 1703/4, 1804

Terrain
Country N/A

A body of water in the north. It is named after the isle which makes up its northern border, bordered in the south and west by the mainland. The only traversable sea route is narrow strait to the east, as its western end is blocked by a maelstrom.*

Despite this, it is a busy region, with three nations on its shores. The Explorers Guild rests to the west, the Holy Order of Mârdûr to the south, and the Isles of Langerhausen (who stamped their name upon it) to the east and the north. Additionally the Mercenaries of Bitter Peak reside on the islands just north and east of the straight, with Legion resting just across the peninsula.

  • Footnote: while an ancient lighthouse sits on a point just north-east of the storm, it normally sits empty. So while it could be used to guide ships safely through the bay, it remains unreliable and rarely lit.