Difference between revisions of "Bay of Langer"

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{{template:location}}A body of water in the north.  It is named after the isle which makes up its northern border, bordered in the south and west by the mainland.  The only traversable sea route is narrow strait to the east, as its western end is blocked by a [[maelstrom]].*
 
{{template:location}}A body of water in the north.  It is named after the isle which makes up its northern border, bordered in the south and west by the mainland.  The only traversable sea route is narrow strait to the east, as its western end is blocked by a [[maelstrom]].*
  
Despite this, it is a busy region, with three nations on its shores.  [[The Explorers Guild]] rests to the west, [[the Order of Mardur]] to the south, and the [[Isles of Langer]] (who stamped their name upon it) to the east and the north.  Additionally the nation of [[Bitterpeak]] resides on the islands just north and east of the straight, with [[Legion]] resting just across the peninsula.
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Despite this, it is a busy region, with three nations on its shores.  [[The Explorers Guild]] rests to the west, the [[Holy Order of Mârdûr]] to the south, and the [[Isles of Langerhausen]] (who stamped their name upon it) to the east and the north.  Additionally the [[Mercenaries of Bitter Peak]] reside on the islands just north and east of the straight, with [[Legion]] resting just across the peninsula.
  
  
  
 
*Footnote: while an ancient lighthouse sits on a point just north-east of the storm, it normally sits empty.  So while it could be used to guide ships safely through the bay, it remains unreliable and rarely lit.
 
*Footnote: while an ancient lighthouse sits on a point just north-east of the storm, it normally sits empty.  So while it could be used to guide ships safely through the bay, it remains unreliable and rarely lit.

Revision as of 21:13, 20 November 2012


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A body of water in the north. It is named after the isle which makes up its northern border, bordered in the south and west by the mainland. The only traversable sea route is narrow strait to the east, as its western end is blocked by a maelstrom.*

Despite this, it is a busy region, with three nations on its shores. The Explorers Guild rests to the west, the Holy Order of Mârdûr to the south, and the Isles of Langerhausen (who stamped their name upon it) to the east and the north. Additionally the Mercenaries of Bitter Peak reside on the islands just north and east of the straight, with Legion resting just across the peninsula.


  • Footnote: while an ancient lighthouse sits on a point just north-east of the storm, it normally sits empty. So while it could be used to guide ships safely through the bay, it remains unreliable and rarely lit.